You’d be hard pressed to think this is all about planning the next mission but some kind of race seems to be on instead.
As this weekend marks the 30th Anniversary of the theatrical release of Ghostbusters, I thought it would be the perfect opportunity to talk about this movie – which happens to be my all-time favourite comedy – in my series of Influences & Inspiration.
1984, I’m twelve years old, had just moved up to secondary school (which would be the equivalent of middle school, I was living in Switzerland at the time) and my parents dropped me off in town to meet two classmates to go watch Ghostbusters. To this day, it’s still one of my favourite movies. It manages to combine so many great elements that are usually associated separately to a specific “genre”. [ I'm not particularly found of the genre classification because it undermines filmmakers efforts to tell stories and tries to fit movies into boxes that consumers can understand. I say consumers because that is unfortunately how movie distributors tend to see movies-goers. ] Ghostbusters is a one off as far as I am concerned, it is unique. I did enjoy the sequel but it’s a different kind of movie altogether, still fun but it can never be as original and surprising as the first one.
Having majored in Transportation Design for my degree, I always enjoy going back to my roots and coming up with car designs. A number of years ago I came up with this design for an Ecto-7 to appear in a possible Ghostbusters video game idea I had. I stumbled upon it a couple of weeks back while cleaning up an old backup and thought it was quite adequate to commemorate the 30 years anniversary of Ivan Reitman’s film.
The paranormal has always been something I’ve been attracted to. I don’t really believe in any of it but I like the idea that it could be real. Fans of Captain Wayne will remember that our hero makes an essential encounter with several category 2 floating spectres in Captain Wayne in the Unexplained Dimension. I really enjoyed putting that scene together, using it as I real vehicle to move the story forward while providing background information that makes the world feel more connected and real. Go real the part of the story that focuses on Charlie and his crew by clicking the panel below:
The only way I can imagine concluding this nod to Ghostbusters is by suggesting you go see it in the theatre if you are lucky enough to live near a place that is screening it on the occasion of the 30th Anniversary! If, like me, you live in a part of the world not affected by the commemoration, just get your old VCR, DVD or Blu-Ray player out or watch it on demand, buy or rent it. Whether it’s your first time watching it or your 47th, you’ll have a blast!
On this note, I leave you with the ol’ Ray Parker Jr. video, it’s a dated tune but it’s still catchy as hell!
After what you could probably interpret as a two months hiatus, I’m back with new comics and a new blog post. “So what happened?”, might you ask… …well, quite a lot actually.
The break came as part 2 of Trouble on P57-Exodus wrapped up. I was very busy with my short story project, Azure which looks pretty awesome. As it is part of collaboration project, I cannot yet reveal any more than I previously have. What I can say about it, though, is that ‘Azure’ was the most fun I’ve had with a comic project! It’s also been a real a challenge in terms of storytelling, layout, inking, colouring… everything, basically! I do hope to be able to create more short stories in the future, it’s such a different dynamic and format than a long form comic.
And then came the summer holidays. I am not going to talk extensively about my vacation here, don’t worry but I feel I need to explain a thing or two. A break from yourself is important. As a matter of fact, I think it’s essential. My wife and I make it a point to get away from our crazy day to day life during the summer. We are lucky enough to be able to spend time with our kids and (direct, sometimes extended) family. In short, this is how it goes down. No phone, except for emergencies. No TV, the kids watch a movie once in a while. No Internet. That’s right. The only connectivity we get is from whatever free Wi-Fi we can grab when we’re out and about (the closest spot is a good twenty minutes drive).
Some of you might think we’re crazy, or that this seems more like a detox programme than a holiday. We just see as a chance to slow down, enjoy each other’s company and do the things we like. It’s about life’s simple pleasures. Artistically, it’s a great way for me to evaluate where I’m at and where I’m going. I have time to draw when I feel like it, instead for when I have to in order to meet a deadline. And most of all, I re-learn to relax!
I spent time planning the next bit of the current Captain Wayne story arc, working on my Dad’s book project, and getting sucked into yet another collaborative project by one of my comic making friends. I do enjoy working on Trouble on P57-Exodus, I do struggle with the short development time as I work on it on a weekly basis. Long form graphic novels, like Captain Wayne & the Unexplained Dimension, have a very different gestation process in my opinion, or at least from the way I have been developing them. I feel time has come to focus on Volume 2 a little more. By the end of September, I should able to do that while still producing one black and white strip for Trouble on P57-Exodus. But who knows, more collaborative goodness might come knocking at my door and mess all that up!
Future projects. I have a few. Some are big and long term while others will be finished by year’s end. Some are personal and others are professional, that means comic related as well. Pursuing work on Captain Wayne and the Mysterious Island is high on the list because I feel very strongly about its story. Figuring out the right style to adopt is the riddle because I would like to be in a position where I can create a page a week. Unfortunately, the current process and style of that graphic novel is taking too long to make that possible. It’s turning out to become another very experimental endeavour, which is great for me. I only hope you will be bear with as I continue to explore the most unpredictable world of comic making!
Last week, I mentioned that Daniel Daniel of the Webcomic Show came to interview me a few weeks ago. Today I’m happy to share the interview with you, right here on Episode 97 of Making Captain Wayne. As you will see, we had a busy and fun day, talking, exchanging our views on comics and webcomics, reading them, creating them and how to make sense of it all while having a day job and a family life. After grabbing an average burger at a local snack bar, we eventually sat down and Daniel interviewed me about my comic making experiences and a few more things.
This being my first interview, you’ll see that I look a little tense at the beginning but I eventually found my marks despite Daniel hitting me with his questions. By the way, nothing in the interview was prepared but in my opinion, that made it all the more fun.
Don’t forget to visit Daniel’s Goober & Cindy website where you can read my farewell guest comic (as well as a bunch of other ones by a multitude of artists) to his webcomic which is ending its online run this summer.